dray v3.5.0-r4 (2021-03-15T03:38:57Z)
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rlgl
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
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rlgl
enums
FramebufferAttachType
FramebufferTexType
GlVersion
functions
rlBegin
rlCheckBufferLimit
rlCheckErrors
rlClearColor
rlClearScreenBuffers
rlColor3f
rlColor4f
rlColor4ub
rlDisableBackfaceCulling
rlDisableDepthMask
rlDisableDepthTest
rlDisableFramebuffer
rlDisableScissorTest
rlDisableShader
rlDisableSmoothLines
rlDisableTexture
rlDisableWireMode
rlDrawMesh
rlDrawMeshInstanced
rlEnableBackfaceCulling
rlEnableDepthMask
rlEnableDepthTest
rlEnableFramebuffer
rlEnableScissorTest
rlEnableShader
rlEnableSmoothLines
rlEnableTexture
rlEnableWireMode
rlEnd
rlFramebufferAttach
rlFramebufferComplete
rlFrustum
rlGenerateMipmaps
rlGetGlTextureFormats
rlGetLineWidth
rlGetVersion
rlLoadAttribBuffer
rlLoadExtensions
rlLoadFramebuffer
rlLoadIdentity
rlLoadMesh
rlLoadTexture
rlLoadTextureCubemap
rlLoadTextureDepth
rlMatrixMode
rlMultMatrixf
rlNormal3f
rlOrtho
rlPopMatrix
rlPushMatrix
rlReadScreenPixels
rlReadTexturePixels
rlRotatef
rlScalef
rlScissor
rlSetBlendMode
rlSetDebugMarker
rlSetLineWidth
rlTexCoord2f
rlTextureParameters
rlTranslatef
rlUnloadFramebuffer
rlUnloadMesh
rlUnloadTexture
rlUpdateBuffer
rlUpdateMesh
rlUpdateMeshAt
rlUpdateTexture
rlVertex2f
rlVertex2i
rlVertex3f
rlViewport
rlglClose
rlglDraw
rlglInit
manifest constants
DEFAULT_BATCH_BUFFERS
DEFAULT_BATCH_BUFFER_ELEMENTS
DEFAULT_BATCH_DRAWCALLS
MAX_BATCH_ACTIVE_TEXTURES
MAX_MATERIAL_MAPS
MAX_MATRIX_STACK_SIZE
MAX_SHADER_LOCATIONS
RL_CULL_DISTANCE_FAR
RL_CULL_DISTANCE_NEAR
RL_FILTER_LINEAR
RL_FILTER_LINEAR_MIP_NEAREST
RL_FILTER_MIP_LINEAR
RL_FILTER_MIP_NEAREST
RL_FILTER_NEAREST
RL_FILTER_NEAREST_MIP_LINEAR
RL_LINES
RL_MODELVIEW
RL_PROJECTION
RL_QUADS
RL_TEXTURE
RL_TEXTURE_ANISOTROPIC_FILTER
RL_TEXTURE_MAG_FILTER
RL_TEXTURE_MIN_FILTER
RL_TEXTURE_WRAP_S
RL_TEXTURE_WRAP_T
RL_TRIANGLES
RL_WRAP_CLAMP
RL_WRAP_MIRROR_CLAMP
RL_WRAP_MIRROR_REPEAT
RL_WRAP_REPEAT